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- // Patch flags are optimization hints generated by the compiler.
- // when a block with dynamicChildren is encountered during diff, the algorithm
- // enters "optimized mode". In this mode, we know that the vdom is produced by
- // a render function generated by the compiler, so the algorithm only needs to
- // handle updates explicitly marked by these patch flags.
- // Patch flags can be combined using the | bitwise operator and can be checked
- // using the & operator, e.g.
- //
- // const flag = TEXT | CLASS
- // if (flag & TEXT) { ... }
- //
- // Check the `patchElement` function in './createRenderer.ts' to see how the
- // flags are handled during diff.
- export const enum PatchFlags {
- // Indicates an element with dynamic textContent (children fast path)
- TEXT = 1,
- // Indicates an element with dynamic class binding.
- CLASS = 1 << 1,
- // Indicates an element with dynamic style
- // The compiler pre-compiles static string styles into static objects
- // + detects and hoists inline static objects
- // e.g. style="color: red" and :style="{ color: 'red' }" both get hoisted as
- // const style = { color: 'red' }
- // render() { return e('div', { style }) }
- STYLE = 1 << 2,
- // Indicates an element that has non-class/style dynamic props.
- // Can also be on a component that has any dynamic props (includes
- // class/style). when this flag is present, the vnode also has a dynamicProps
- // array that contains the keys of the props that may change so the runtime
- // can diff them faster (without having to worry about removed props)
- PROPS = 1 << 3,
- // Indicates an element with props with dynamic keys. When keys change, a full
- // diff is always needed to remove the old key. This flag is mutually
- // exclusive with CLASS, STYLE and PROPS.
- FULL_PROPS = 1 << 4,
- // Indicates an element that only needs non-props patching, e.g. ref or
- // directives (vnodeXXX hooks). It simply marks the vnode as "need patch",
- // since every patched vnode checks for refs and vnodeXXX hooks.
- // This flag is never directly matched against, it simply serves as a non-zero
- // value.
- NEED_PATCH = 1 << 5,
- // Indicates a fragment with keyed or partially keyed children
- KEYED_FRAGMENT = 1 << 6,
- // Indicates a fragment with unkeyed children.
- UNKEYED_FRAGMENT = 1 << 7,
- // Indicates a component with dynamic slots (e.g. slot that references a v-for
- // iterated value, or dynamic slot names).
- // Components with this flag are always force updated.
- DYNAMIC_SLOTS = 1 << 8,
- // A special flag that indicates that the diffing algorithm should bail out
- // of optimized mode. This is only on block fragments created by renderSlot()
- // when encountering non-compiler generated slots (i.e. manually written
- // render functions, which should always be fully diffed)
- BAIL = -1
- }
- // runtime object for public consumption
- export const PublicPatchFlags = {
- TEXT: PatchFlags.TEXT,
- CLASS: PatchFlags.CLASS,
- STYLE: PatchFlags.STYLE,
- PROPS: PatchFlags.PROPS,
- NEED_PATCH: PatchFlags.NEED_PATCH,
- FULL_PROPS: PatchFlags.FULL_PROPS,
- KEYED_FRAGMENT: PatchFlags.KEYED_FRAGMENT,
- UNKEYED_FRAGMENT: PatchFlags.UNKEYED_FRAGMENT,
- DYNAMIC_SLOTS: PatchFlags.DYNAMIC_SLOTS,
- BAIL: PatchFlags.BAIL
- }
- // dev only flag -> name mapping
- export const PatchFlagNames = {
- [PatchFlags.TEXT]: `TEXT`,
- [PatchFlags.CLASS]: `CLASS`,
- [PatchFlags.STYLE]: `STYLE`,
- [PatchFlags.PROPS]: `PROPS`,
- [PatchFlags.NEED_PATCH]: `NEED_PATCH`,
- [PatchFlags.FULL_PROPS]: `FULL_PROPS`,
- [PatchFlags.KEYED_FRAGMENT]: `KEYED_FRAGMENT`,
- [PatchFlags.UNKEYED_FRAGMENT]: `UNKEYED_FRAGMENT`,
- [PatchFlags.DYNAMIC_SLOTS]: `DYNAMIC_SLOTS`,
- [PatchFlags.BAIL]: `BAIL`
- }
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